Work that went in Unforetold: Witchstone, between the prototype / early version and the Early access version.
Official launch trailer.
Vanity screenshot - in-game capture with some polish on top.
Part of intro cinematic.
Travel event sketch.
Races sketch
Race concept - Endurers / Hurim
Faction flags and shapes paintover.
Class quick sketch.
Class paintover.
Dinosaur sketch
Monster concept
Flavor research sketch
Flavor research paintover
Flavor speedpaints
Lore sketch / illustration
Level sketch - done to support the environment team
FX animated gif - to support FX research